Tuesday, October 16, 2007

THREAT REDUCTION!

Looks like Blizzard finally caved and offered the one, ONE thing everyone has consistently begged for, and they came through in a big way. Passive, constant 30% threat reduction from Fanatacism. That talent is no longer one you can get away with only 3 or 4 points in, as it's a 6% threat reduction per point, and you want all you can get.

Really amazing - most Paladins were hoping for 15%, maybe 20%, and we just got 30% threat reduction dropped in our laps. Threat cap is no longer an issue, and running Kings of Might with a ret spec may even be do able with a higher threat tank (Paladin or Druid).

There's really only a few issues that are even left that people are concerned about, and I'm sure as hell satisfied. There are a few issues that Retnoobs could use looking into, but it's hard to even care at this point. So many of the fixes we begged for are finally instituted. Everything is....good.



On a side note, Precision now affects spell to hit alongside melee to hit. If you're going Retribution, GET IT.

Why? Judgment of Command's hit is based off of spell. 3% to spell hit means 3% fewer resists on JoC and therefore more damage. 5/8/48 is probably the standard Retribution build nowadays.

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